Magic-number elimination.
[open-adventure.git] / score.c
diff --git a/score.c b/score.c
index 594b637578d1270822c9b183218efaeba26ab2e3..645a35e96a132345e6dd512496d87c9adad9d193 100644 (file)
--- a/score.c
+++ b/score.c
@@ -41,7 +41,7 @@ void score(enum termination mode)
            if(i > CHEST)k=16;
            if(game.prop[i] >= 0)
                score += 2;
-           if(game.place[i] == 3 && game.prop[i] == 0)
+           if(game.place[i] == LOC_BUILDING && game.prop[i] == 0)
                score += k-2;
            mxscor += k;
        }
@@ -75,7 +75,7 @@ void score(enum termination mode)
     mxscor += 45;
 
     /* Did he come to Witt's End as he should? */
-    if(game.place[MAGZIN] == 108)
+    if(game.place[MAGZIN] == LOC_WITTSEND)
        score += 1;
     mxscor += 1;