Meaningful shortnames for RSPEAK messages.
[open-adventure.git] / score.c
diff --git a/score.c b/score.c
index bf47792a5125ab833fdd9deb6c2cf42c00598e9f..3f8d6a291d6e52af44895143814ead7aebc3f4ed 100644 (file)
--- a/score.c
+++ b/score.c
@@ -96,29 +96,29 @@ void score(long mode)
     if(mode < 0) {
        SETPRM(1,score,mxscor);
        SETPRM(3,game.turns,game.turns);
-       RSPEAK(ARB_259);
+       RSPEAK(GARNERED_POINTS);
        return;
     }
 
     /* that should be good enough.  Let's tell him all about it. */
     if(score+game.trnluz+1 >= mxscor && game.trnluz != 0)
-       RSPEAK(ARB_242);
+       RSPEAK(TOOK_LONG);
     if(score+game.saved+1 >= mxscor && game.saved != 0)
-       RSPEAK(ARB_143);
+       RSPEAK(WITHOUT_SUSPENDS);
     SETPRM(1,score,mxscor);
     SETPRM(3,game.turns,game.turns);
-    RSPEAK(ARB_262);
+    RSPEAK(TOTAL_SCORE);
     for (i=1; i<=CLSSES; i++) {
        if(CVAL[i] >= score) {
            newspeak(class_messages[i]);
            i=CVAL[i]+1-score;
            SETPRM(1,i,i);
-           RSPEAK(ARB_263);
+           RSPEAK(NEXT_HIGHER);
            exit(0);
        }
     }
-    RSPEAK(ARB_265);
-    RSPEAK(ARB_264);
+    RSPEAK(OFF_SCALE);
+    RSPEAK(NO_HIGHER);
     exit(0);
 
 }