save.version = (version == 0) ? VRSION : version;
memcpy(&save.game, &game, sizeof(struct game_t));
- IGNORE(fwrite(&save, sizeof(struct save_t), 1, fp));
+ fwrite(&save, sizeof(struct save_t), 1, fp);
return (0);
}
FILE *fp = NULL;
rspeak(SUSPEND_WARNING);
- if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ;
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
+ return GO_CLEAROBJ;
game.saved = game.saved + 5;
while (fp == NULL) {
savefile(fp, VRSION);
fclose(fp);
rspeak(RESUME_HELP);
- exit(0);
+ exit(EXIT_SUCCESS);
}
int resume(void)
if (game.loc != 1 || game.abbrev[1] != 1) {
rspeak(RESUME_ABANDON);
- if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ;
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
+ return GO_CLEAROBJ;
}
while (fp == NULL) {
return GO_UNKNOWN;
#endif
- IGNORE(fread(&save, sizeof(struct save_t), 1, fp));
+ fread(&save, sizeof(struct save_t), 1, fp);
fclose(fp);
if (save.version != VRSION) {
rspeak(VERSION_SKEW, save.version / 10, MOD(save.version, 10), VRSION / 10, MOD(VRSION, 10));