- if ( valgame.chloc < -1 || valgame.chloc > NLOCATIONS ||
- valgame.chloc2 < -1 || valgame.chloc2 > NLOCATIONS ||
- valgame.loc < -1 || valgame.loc > NLOCATIONS ||
+ if ( valgame.chloc < -1 || valgame.chloc > NLOCATIONS ||
+ valgame.chloc2 < -1 || valgame.chloc2 > NLOCATIONS ||
+ valgame.loc < -1 || valgame.loc > NLOCATIONS ||