};
struct save_t save;
+#define IGNORE(r) do{if (r){}}while(0)
+
int savefile(FILE *fp, long version)
/* Save game to file. No input or output from user. */
{
FILE *fp = NULL;
rspeak(SUSPEND_WARNING);
- if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ;
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
+ return GO_CLEAROBJ;
game.saved = game.saved + 5;
while (fp == NULL) {
savefile(fp, VRSION);
fclose(fp);
rspeak(RESUME_HELP);
- exit(0);
+ exit(EXIT_SUCCESS);
}
int resume(void)
if (game.loc != 1 || game.abbrev[1] != 1) {
rspeak(RESUME_ABANDON);
- if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN])) return GO_CLEAROBJ;
+ if (!yes(arbitrary_messages[THIS_ACCEPTABLE], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]))
+ return GO_CLEAROBJ;
}
while (fp == NULL) {