#include <stdlib.h>
#include <string.h>
#include <editline/readline.h>
+#include <time.h>
#include "advent.h"
#include "dungeon.h"
int savefile(FILE *fp, long version)
/* Save game to file. No input or output from user. */
{
- long i, k;
- datime(&i, &k);
- k = i + 650 * k;
- save.savetime = k;
+ save.savetime = time(NULL);
save.mode = -1;
-
save.version = (version == 0) ? VRSION : version;
memcpy(&save.game, &game, sizeof(struct game_t));