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Generate newdb.[ch] at build time, parallel with database.[ch].
[open-adventure.git]
/
notes.adoc
diff --git
a/notes.adoc
b/notes.adoc
index 475ca94fa7aea635737685bbb3137f4349f203b7..cc4246c440abadd0b4b0605988261214a9e2ba3a 100644
(file)
--- a/
notes.adoc
+++ b/
notes.adoc
@@
-62,7
+62,9
@@
a "seed" command) will replay reliably, including random events.
The adventure.text file is no longer required at runtime. Instead, it
is compiled at build time to a source module containing C structures,
The adventure.text file is no longer required at runtime. Instead, it
is compiled at build time to a source module containing C structures,
-which is then linked to the advent binary.
+which is then linked to the advent binary. There is an adventure.yaml file
+as well; this is also compiled to C code, and will eventually replace
+adventure.text altogether.
The game-save format has changed. This was done to simplify the
FORTRAN-derived code that formerly implemented the save/restore
The game-save format has changed. This was done to simplify the
FORTRAN-derived code that formerly implemented the save/restore