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SPDXify the code.
[open-adventure.git]
/
misc.c
diff --git
a/misc.c
b/misc.c
index 302e61cc641d4faeac7b176839ddd2aa05cac9a1..aa164728d54366942e282de3e1fdcee704b81877 100644
(file)
--- a/
misc.c
+++ b/
misc.c
@@
-1,3
+1,11
@@
+/*
+ * I/O and support riutines.
+ *
+ * Copyright (c) 1977, 2005 by Will Crowther and Don Woods
+ * Copyright (c) 2017 by Eric S. Raymond
+ * SPDX-License-Identifier: BSD-2-clause
+ */
+
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
@@
-646,8
+654,10
@@
bool tstbit(long mask, int bit)
void set_seed(int32_t seedval)
/* Set the LCG seed */
{
void set_seed(int32_t seedval)
/* Set the LCG seed */
{
- game.lcg_x = (uint32_t) seedval % LCG_M;
-
+ game.lcg_x = seedval % LCG_M;
+ if (game.lcg_x < 0) {
+ game.lcg_x = LCG_M + game.lcg_x;
+ }
// once seed is set, we need to generate the Z`ZZZ word
for (int i = 0; i < 5; ++i) {
game.zzword[i] = 'A' + randrange(26);
// once seed is set, we need to generate the Z`ZZZ word
for (int i = 0; i < 5; ++i) {
game.zzword[i] = 'A' + randrange(26);