Eliminate magic numbers from C side of condition handling.
[open-adventure.git] / make_dungeon.py
index 836d1483a8480d08616df65323613c61d965fb59..3a78d4eccfa9784fe79f88007450848fa0cf4f03 100755 (executable)
@@ -149,10 +149,16 @@ typedef struct {{
   const char* message;
 }} special_t;
 
+enum condtype_t {{cond_goto, cond_pct, cond_carry, cond_with, cond_not}};
+enum desttype_t {{dest_goto, dest_special, dest_speak}};
+
 typedef struct {{
   const long motion;
-  const long cond;
-  const long dest;
+  const long condtype;
+  const long condarg1;
+  const long condarg2;
+  const enum desttype_t desttype;
+  const long destval;
   const bool nodwarves;
   const bool stop;
 }} travelop_t;
@@ -163,7 +169,6 @@ typedef struct {{
  * encoding description for travel.
  */
 #define T_TERMINATE(entry)     ((entry).motion == 1)
-#define L_SPEAK(loc)           ((loc) - 500)
 
 extern const location_t locations[];
 extern const object_t objects[];
@@ -355,7 +360,7 @@ def get_turn_thresholds(trn):
     return trn_str
 
 def get_locations(loc):
-    template = """    {{ // {}
+    template = """    {{ // {}: {}
         .description = {{
             .small = {},
             .big = {},
@@ -370,12 +375,12 @@ def get_locations(loc):
         long_d = make_c_string(item[1]["description"]["long"])
         sound = item[1].get("sound", "SILENT")
         loud = "true" if item[1].get("loud") else "false"
-        loc_str += template.format(i, short_d, long_d, sound, loud)
+        loc_str += template.format(i, item[0], short_d, long_d, sound, loud)
     loc_str = loc_str[:-1] # trim trailing newline
     return loc_str
 
 def get_objects(obj):
-    template = """    {{ // {}
+    template = """    {{ // {}: {}
         .words = {},
         .inventory = {},
         .plac = {},
@@ -449,7 +454,7 @@ def get_objects(obj):
             sys.stderr.write("dungeon: unknown object location in %s\n" % locs)
             sys.exit(1)
         treasure = "true" if attr.get("treasure") else "false"
-        obj_str += template.format(i, words_str, i_msg, locs[0], locs[1], treasure, descriptions_str, sounds_str, texts_str, changes_str)
+        obj_str += template.format(i, item[0], words_str, i_msg, locs[0], locs[1], treasure, descriptions_str, sounds_str, texts_str, changes_str)
     obj_str = obj_str[:-1] # trim trailing newline
     return obj_str
 
@@ -673,7 +678,7 @@ def buildtravel(locs, objs):
                 tt = [i]
                 dest = dencode(rule["action"], name) + 1000 * cencode(rule.get("cond"), name)
                 tt.append(dest)
-                tt += [verbmap[e] for e in rule["verbs"]]
+                tt += [motionnames[verbmap[e]].upper() for e in rule["verbs"]]
                 if not rule["verbs"]:
                     tt.append(1)
                 ltravel.append(tuple(tt))
@@ -702,7 +707,7 @@ def buildtravel(locs, objs):
     #
     # In order to de-crypticize the runtime code, we're going to break these
     # magic numbers up into a struct.
-    travel = [[0, 0, 0, False, False]]
+    travel = [[0, "LOC_NOWHERE", 0, 0, 0, 0, 0, 0, "false", "false"]]
     tkey = [0]
     oldloc = 0
     while ltravel:
@@ -713,29 +718,71 @@ def buildtravel(locs, objs):
             tkey.append(len(travel))
             oldloc = loc 
         elif travel:
-            travel[-1][-1] = not travel[-1][-1]
+            travel[-1][-1] = "false" if travel[-1][-1] == "true" else "true" 
         while rule:
             cond = newloc // 1000
-            travel.append([rule.pop(0),
-                           cond,
-                           newloc % 1000,
-                           cond==100,
-                           False])
-        travel[-1][-1] = True
+            nodwarves = (cond == 100)
+            if cond == 0:
+                condtype = "cond_goto"
+                condarg1 = condarg2 = 0
+            elif cond < 100:
+                condtype = "cond_pct"
+                condarg1 = cond
+                condarg2 = 0
+            elif cond == 100:
+                condtype = "cond_goto"
+                condarg1 = 100
+                condarg2 = 0
+            elif cond <= 200:
+                condtype = "cond_carry"
+                condarg1 = objnames[cond - 100]
+                condarg2 = 0
+            elif cond <= 300:
+                condtype = "cond_with"
+                condarg1 = objnames[cond - 200]
+                condarg2 = 0
+            else:
+                condtype = "cond_not"
+                condarg1 = cond % 100
+                condarg2 = (cond - 300) // 100.
+            dest = newloc % 1000
+            if dest <= 300:
+                desttype = "dest_goto";
+                destval = locnames[dest]
+            elif dest > 500:
+                desttype = "dest_speak";
+                destval = msgnames[dest - 500]
+            else:
+                desttype = "dest_special";
+                destval = locnames[dest - 300]
+            travel.append([len(tkey)-1,
+                           locnames[len(tkey)-1],
+                           rule.pop(0),
+                           condtype,
+                           condarg1,
+                           condarg2,
+                           desttype,
+                           destval,
+                           "true" if nodwarves else "false",
+                           "false"])
+        travel[-1][-1] = "true"
     return (travel, tkey)
 
 def get_travel(travel):
-    template = """    {{
+    template = """    {{ // from {}: {}
         .motion = {},
-        .cond = {},
-        .dest = {},
+        .condtype = {},
+        .condarg1 = {},
+        .condarg2 = {},
+        .desttype = {},
+        .destval = {},
         .nodwarves = {},
         .stop = {},
     }},
 """
     out = ""
     for entry in travel:
-        out += template.format(*entry).lower()
+        out += template.format(*entry)
     out = out[:-1] # trim trailing newline
     return out
 
@@ -746,6 +793,7 @@ if __name__ == "__main__":
     locnames = [x[0] for x in db["locations"]]
     msgnames = [el[0] for el in db["arbitrary_messages"]]
     objnames = [el[0] for el in db["objects"]]
+    motionnames = [el[0] for el in db["motions"]]
 
     (travel, tkey) = buildtravel(db["locations"],
                                  db["objects"])