long oldobj;
long panic;
long saved;
+ long setup;
+ long spk;
+ long tally;
+ long thresh;
+ long trndex;
+ long trnluz;
+ long turns;
/* more state will go here */
long wzdark;
+ long zzword;
/* more state will go here */
+ long clshint;
long novice;
+ /* more state will go here */
+ long dseen[7];
};
extern struct game_t game;