Documentation polishing.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 3d4962ab9e6433117ae53358ab21ce5be2d6053e..fbd7de04dd5cd7d69fce6cd65d1578759c5984f5 100644 (file)
--- a/main.c
+++ b/main.c
@@ -248,8 +248,8 @@ static void checkhints(FILE *cmdin)
                SETPRM(1,HINTS[hint][2],HINTS[hint][2]);
                RSPEAK(HINT_COST);
                game.hinted[hint]=YES(cmdin,WANT_HINT,HINTS[hint][4],OK_MAN);
-               if (game.hinted[hint] && game.limit > 30)
-                   game.limit=game.limit+30*HINTS[hint][2];
+               if (game.hinted[hint] && game.limit > WARNTIME)
+                   game.limit += WARNTIME*HINTS[hint][2];
            }
        }
     }
@@ -831,7 +831,7 @@ static void lampcheck(void)
      *  Second is for other cases of lamp dying.  12400 is when it
      *  goes out.  Even then, he can explore outside for a while
      *  if desired. */
-    if (game.limit<=30 && HERE(BATTER) && game.prop[BATTER]==0 && HERE(LAMP))
+    if (game.limit <= WARNTIME && HERE(BATTER) && game.prop[BATTER]==0 && HERE(LAMP))
     {
        RSPEAK(REPLACE_BATTERIES);
        game.prop[BATTER]=1;
@@ -844,7 +844,7 @@ static void lampcheck(void)
        game.prop[LAMP]=0;
        if (HERE(LAMP))
            RSPEAK(LAMP_OUT);
-    } else if (game.limit <= 30) {
+    } else if (game.limit <= WARNTIME) {
        if (!game.lmwarn && HERE(LAMP)) {
            game.lmwarn=true;
            int spk=GET_BATTERIES;
@@ -1058,7 +1058,7 @@ static bool do_command(FILE *cmdin)
        if (i == -1) {
            /* Gee, I don't understand. */
            if (fallback_handler(rawbuf))
-               return true;
+               continue;
            SETPRM(1,WD1,WD1X);
            RSPEAK(DONT_KNOW);
            goto L2600;