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LOC_* coverage - at 98.4%
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 10d284500d80ec2cd91d84d5b639a9ac3fb74f84..f24c5bc4162cb6480b3f232d69f338b86d663204 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-397,7
+397,8
@@
static bool dwarfmove(void)
else if (j > 1 && game.newloc == tk[j - 1])
continue;
else if (j >= DIM(tk) - 1)
- continue;
+ /* This can't actually happen. */
+ continue; // LCOV_EXCL_LINE
else if (game.newloc == game.dloc[i])
continue;
else if (FORCED(game.newloc))