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Lowering the scope And cleaning up some warnings from static analysis
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 6ba8897825bd286f32d392202c17d876f99348d3..ecc9ca03a2f1a13ccc522d464249e67d58692a77 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-860,10
+860,9
@@
static void listobjects(void)
* get full score. */
{
if (!DARK(game.loc)) {
- long obj;
++game.abbrev[game.loc];
for (int i=game.atloc[game.loc]; i != 0; i=game.link[i]) {
- obj=i;
+
long
obj=i;
if (obj > NOBJECTS)obj=obj-NOBJECTS;
if (obj == STEPS && TOTING(NUGGET))
continue;