Expand scope of coverage_dungeon.py
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 10d284500d80ec2cd91d84d5b639a9ac3fb74f84..e365e1fc0a6f81dbf0330deeccfe93d390c0c93e 100644 (file)
--- a/main.c
+++ b/main.c
@@ -397,7 +397,8 @@ static bool dwarfmove(void)
                 else if (j > 1 && game.newloc == tk[j - 1])
                     continue;
                 else if (j >= DIM(tk) - 1)
-                    continue;
+                   /* This can't actually happen. */
+                    continue; // LCOV_EXCL_LINE
                 else if (game.newloc == game.dloc[i])
                     continue;
                 else if (FORCED(game.newloc))
@@ -1005,8 +1006,8 @@ static bool get_command_input(struct command_t *command)
 
     packed_to_token(command->wd1, word1);
     packed_to_token(command->wd2, word2);
-    command->id1 = get_vocab_id(word1);
-    command->id2 = get_vocab_id(word2);
+    get_vocab_metadata(word1, &(command->id1), &(command->type1));
+    get_vocab_metadata(word2, &(command->id2), &(command->type2));
 
     return true;
 }
@@ -1014,7 +1015,6 @@ static bool get_command_input(struct command_t *command)
 static bool do_command()
 /* Get and execute a command */
 {
-    long kmod, defn;
     static struct command_t command;
     char word1[TOKLEN + 1];
 
@@ -1114,7 +1114,7 @@ Lclosecheck:
             lampcheck();
 
         if (command.id1 == ENTER && (command.id2 == STREAM ||
-                                     command.id2 == PROMOTE_WORD(WATER))) {
+                                     command.id2 == WATER)) {
             if (LIQLOC(game.loc) == WATER)
                 rspeak(FEET_WET);
             else
@@ -1126,26 +1126,26 @@ Lclosecheck:
             command.id1 = command.id2;
             command.id2 = WORD_EMPTY;
         } else {
-            /* FIXME: Magic numbers related to vocabulary */
-            if (!((command.id1 != PROMOTE_WORD(WATER) && command.id1 != PROMOTE_WORD(OIL)) ||
-                  (command.id2 != PROMOTE_WORD(PLANT) && command.id2 != PROMOTE_WORD(DOOR)))) {
-                if (AT(DEMOTE_WORD(command.id2)))
+         if (!((command.id1 != WATER && command.id1 != OIL) || (command.id2 != PLANT && command.id2 != DOOR))) {
+                if (AT(command.id2))
                     command.wd2 = token_to_packed("POUR");
             }
-            if (command.id1 == PROMOTE_WORD(CAGE) && command.id2 == PROMOTE_WORD(BIRD) && HERE(CAGE) && HERE(BIRD))
+            if (command.id1 == CAGE && command.id2 == BIRD && HERE(CAGE) && HERE(BIRD))
                 command.wd1 = token_to_packed("CATCH");
         }
 Lookup:
-        if (wordeq(command.wd1, token_to_packed("WEST"))) {
+        if (strncasecmp(command.raw1, "west", sizeof("west")) == 0) {
             if (++game.iwest == 10)
                 rspeak(W_IS_WEST);
         }
-        if (wordeq(command.wd1, token_to_packed("GO")) && !wordempty(command.wd2)) {
+        if (strncasecmp(command.raw1, "go", sizeof("go")) == 0 && !wordempty(command.wd2)) {
             if (++game.igo == 10)
                 rspeak(GO_UNNEEDED);
         }
         packed_to_token(command.wd1, word1);
-        defn = get_vocab_id(word1);
+       long defn;
+       enum wordtype type;
+       get_vocab_metadata(word1, &defn, &type);
         if (defn == WORD_NOT_FOUND) {
             if (fallback_handler(command))
                 continue;
@@ -1153,22 +1153,21 @@ Lookup:
             sspeak(DONT_KNOW, command.raw1);
             goto Lclearobj;
         }
-        /* FIXME: magic numbers related to vocabulary */
-        kmod = MOD(defn, 1000);
-        switch (defn / 1000) {
-        case 0:
-            playermove(kmod);
+        switch (type) {
+       case NO_WORD_TYPE: // FIXME: treating NO_WORD_TYPE as a motion word is confusing
+        case MOTION:
+            playermove(defn);
             return true;
-        case 1:
+        case OBJECT:
             command.part = unknown;
-            command.obj = kmod;
+            command.obj = defn;
             break;
-        case 2:
+        case ACTION:
             command.part = intransitive;
-            command.verb = kmod;
+            command.verb = defn;
             break;
-        case 3:
-            speak(specials[kmod].message);
+        case SPECIAL:
+            speak(specials[defn].message);
             goto Lclearobj;
         default:
             BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE