#include <signal.h>
#include <string.h>
#include "advent.h"
-#include "linenoise/linenoise.h"
#include "dungeon.h"
#define DIM(a) (sizeof(a)/sizeof(a[0]))
}
}
- linenoiseHistorySetMaxLen(350);
-
/* Initialize game variables */
long seedval = initialise();
}
strncpy(inputbuf, input, LINESIZE - 1);
- linenoiseFree(input);
+ free(input);
long tokens[4];
tokenize(inputbuf, tokens);