Eliminated another label
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index c23b46747c5f99e45029d46de4ca2d7451ef435c..c53939cb5ed673a0ac6a79b206b28ca1f0969da1 100644 (file)
--- a/main.c
+++ b/main.c
@@ -1075,7 +1075,6 @@ static bool do_command()
 Lclearobj:
         game.oldobj = command.obj;
 
-L2600:
         checkhints();
 
         /*  If closing time, check for any objects being toted with
@@ -1098,7 +1097,7 @@ L2600:
         if(!get_command_input(&command)) 
             return false;
 
-L2607:
+Lthreshold:
         ++game.turns;
 
         /* If a turn threshold has been met, apply penalties and tell
@@ -1138,7 +1137,7 @@ L2607:
             if (command.id1 == PROMOTE_WORD(CAGE) && command.id2 == PROMOTE_WORD(BIRD) && HERE(CAGE) && HERE(BIRD))
                 command.wd1 = token_to_packed("CATCH");
         }
-Lmovehint:
+Lookup:
         if (wordeq(command.wd1, token_to_packed("WEST"))) {
             if (++game.iwest == 10)
                 rspeak(W_IS_WEST);
@@ -1147,7 +1146,6 @@ Lmovehint:
             if (++game.igo == 10)
                 rspeak(GO_UNNEEDED);
         }
-Lookup:
         packed_to_token(command.wd1, word1);
         defn = get_vocab_id(word1);
         if (defn == WORD_NOT_FOUND) {
@@ -1155,7 +1153,7 @@ Lookup:
                 continue;
             /* Gee, I don't understand. */
             sspeak(DONT_KNOW, command.raw1);
-            goto L2600;
+            goto Lclearobj;
         }
         /* FIXME: magic numbers related to vocabulary */
         kmod = MOD(defn, 1000);
@@ -1186,12 +1184,8 @@ Lookup:
             return true;
         case GO_TOP:
             continue;  /* back to top of main interpreter loop */
-        case GO_CLEAROBJ:
-            goto Lclearobj;
-        case GO_CHECKHINT:
-            goto L2600;
         case GO_CHECKFOO:
-            goto L2607;
+            goto Lthreshold;
         case GO_LOOKUP:
             goto Lookup;
         case GO_WORD2:
@@ -1200,14 +1194,17 @@ Lookup:
             strncpy(command.raw1, command.raw2, LINESIZE - 1);
             wordclear(&command.wd2);
             command.raw2[0] = '\0';
-            goto Lmovehint;
+            goto Lookup;
         case GO_UNKNOWN:
             /*  Random intransitive verbs come here.  Clear obj just in case
              *  (see attack()). */
             command.raw1[0] = toupper(command.raw1[0]);
             sspeak(DO_WHAT, command.raw1);
             command.obj = 0;
-            goto L2600;
+            // Fallthrough
+        case GO_CHECKHINT: // Fallthrough
+        case GO_CLEAROBJ:
+            goto Lclearobj;
         case GO_DWARFWAKE:
             /*  Oh dear, he's disturbed the dwarves. */
             rspeak(DWARVES_AWAKEN);