strncpy(inputbuf, input, LINESIZE - 1);
free(input);
- long tokens[4];
- tokenize(inputbuf, tokens);
- command.wd1 = tokens[0];
- command.wd1x = tokens[1];
- command.wd2 = tokens[2];
- command.wd2x = tokens[3];
+ tokenize(inputbuf, &command);
/* Every input, check "game.foobar" flag. If zero, nothing's
* going on. If pos, make neg. If neg, he skipped a word,
} else
lampcheck();
- char word1[6];
- char word2[6];
+ char word1[TOKLEN+1];
+ char word2[TOKLEN+1];
packed_to_token(command.wd1, word1);
packed_to_token(command.wd2, word2);
V1 = get_vocab_id(word1);