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Refactor tokenization to save raw tokens and use static buffer space...
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 3b48af3cf596e6700ff358a7859e141cce7f3b3c..c2c4daa79a5029c26dfe06705b1cba99403d17a8 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-1054,12
+1054,7
@@
L2600:
strncpy(inputbuf, input, LINESIZE - 1);
free(input);
strncpy(inputbuf, input, LINESIZE - 1);
free(input);
- long tokens[4];
- tokenize(inputbuf, tokens);
- command.wd1 = tokens[0];
- command.wd1x = tokens[1];
- command.wd2 = tokens[2];
- command.wd2x = tokens[3];
+ tokenize(inputbuf, &command);
/* Every input, check "game.foobar" flag. If zero, nothing's
* going on. If pos, make neg. If neg, he skipped a word,
/* Every input, check "game.foobar" flag. If zero, nothing's
* going on. If pos, make neg. If neg, he skipped a word,