Reexpress the motion words in adventure.yaml.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index b598124800c01cfc3cb31d0c64211290a7a84287..c02bd3cf3f759239486781a460c59e268c37e2a5 100644 (file)
--- a/main.c
+++ b/main.c
@@ -43,17 +43,9 @@ struct game_t game;
 long LNLENG, LNPOSN;
 char rawbuf[LINESIZE], INLINE[LINESIZE + 1];
 
-long NUL;
-long BACK;
-long LOOK;
-long CAVE;
 long FIND;
 long INVENT;
 long SAY;
-long ENTER;
-long STREAM;
-long DPRSSN;
-long ENTRNC;
 long LOCK;
 long THROW;