- * game.prop(TROLL)=1, he's crossed since paying,
- * so step out and block him. (standard travel
- * entries check for game.prop(TROLL)=0.) Special
- * stuff for bear. */
+ * game.prop[TROLL]=TROLL_PAIDONCE, he's crossed
+ * since paying, so step out and block him.
+ * (standard travel entries check for
+ * game.prop[TROLL]=TROLL_UNPAID.) Special stuff
+ * for bear. */