Discard implementation of %L and %U format specifiers, now never used.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 4f46c0ac8a81dc3c9f6ffda2269b1f5a963efde9..7cf987aa551faa2b085baab57ab6deeb0ec11df9 100644 (file)
--- a/main.c
+++ b/main.c
@@ -20,6 +20,7 @@
 #include <getopt.h>
 #include <signal.h>
 #include <string.h>
+#include <ctype.h>
 #include "advent.h"
 #include "dungeon.h"
 
@@ -1054,12 +1055,7 @@ L2600:
         strncpy(inputbuf, input, LINESIZE - 1);
         free(input);
 
-        long tokens[4];
-        tokenize(inputbuf, tokens);
-        command.wd1 = tokens[0];
-        command.wd1x = tokens[1];
-        command.wd2 = tokens[2];
-        command.wd2x = tokens[3];
+        tokenize(inputbuf, &command);
 
         /*  Every input, check "game.foobar" flag.  If zero, nothing's
          *  going on.  If pos, make neg.  If neg, he skipped a word,
@@ -1089,8 +1085,8 @@ L2607:
         } else
             lampcheck();
 
-        char word1[6];
-        char word2[6];
+        char word1[TOKLEN+1];
+        char word2[TOKLEN+1];
         packed_to_token(command.wd1, word1);
         packed_to_token(command.wd2, word2);
         V1 = get_vocab_id(word1);
@@ -1106,7 +1102,6 @@ L2607:
         }
         if (V1 == ENTER && command.wd2 > 0) {
             command.wd1 = command.wd2;
-            command.wd1x = command.wd2x;
             wordclear(&command.wd2);
         } else {
             /* FIXME: Magic numbers related to vocabulary */
@@ -1135,7 +1130,7 @@ Lookup:
             /* Gee, I don't understand. */
             if (fallback_handler(inputbuf))
                 continue;
-            rspeak(DONT_KNOW, command.wd1, command.wd1x);
+            sspeak(DONT_KNOW, command.raw1);
             goto L2600;
         }
         /* FIXME: magic numbers related to vocabulary */
@@ -1179,13 +1174,15 @@ Laction:
         case GO_WORD2:
             /* Get second word for analysis. */
             command.wd1 = command.wd2;
-            command.wd1x = command.wd2x;
+           strcpy(command.raw1, command.raw2);
             wordclear(&command.wd2);
+           command.raw2[0] = '\0';
             goto L2620;
         case GO_UNKNOWN:
             /*  Random intransitive verbs come here.  Clear obj just in case
              *  (see attack()). */
-            rspeak(DO_WHAT, command.wd1, command.wd1x);
+           command.raw1[0] = toupper(command.raw1[0]);
+            sspeak(DO_WHAT, command.raw1);
             command.obj = 0;
             goto L2600;
         case GO_DWARFWAKE: