Remove some dead symbols revealed by coverage analysis.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 0719e8ceea7ce2efb3b1f3073e437a8549b9bf0b..70f1b9e971314e27d9c7c6b851f1c89e3fddf59b 100644 (file)
--- a/main.c
+++ b/main.c
@@ -1185,9 +1185,6 @@ Lookup:
         default: // LCOV_EXCL_LINE
             BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
         }
-        if (!is_valid(game)) {
-            exit(1);
-        }
         switch (action(command)) {
         case GO_TERMINATE:
             return true;
@@ -1200,10 +1197,6 @@ Lookup:
             goto Lclearobj;
         case GO_CHECKHINT:
             goto L2600;
-        case GO_CHECKFOO:
-            goto Lclosecheck;
-        case GO_LOOKUP:
-            goto Lookup;
         case GO_WORD2:
 #ifdef GDEBUG
             printf("Word shift\n");