Added 'linty' target for make
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 3d23c968f7b8fe531c5c7decbc9d1a1699b57284..526eda171513899093f5a381e7a218d621d4fc86 100644 (file)
--- a/main.c
+++ b/main.c
@@ -913,7 +913,7 @@ static void listobjects(void)
 static bool do_command(FILE *cmdin)
 /* Get and execute a command */ 
 {
-    long verb, V1, V2;
+    long verb=0, V1, V2;
     long kmod, defn;
     static long igo = 0;
     static long obj = 0;
@@ -950,7 +950,7 @@ static bool do_command(FILE *cmdin)
     for (;;) {
        if (game.loc == 0)
            croak(cmdin);
-       char* msg = locations[game.loc].description.small;
+       const char* msg = locations[game.loc].description.small;
        if (MOD(game.abbrev[game.loc],game.abbnum) == 0 || msg == 0)
            msg=locations[game.loc].description.big;
        if (!FORCED(game.loc) && DARK(game.loc)) {