Code simplification.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 54d88b153ec69a61a18674d3e9732d173e1c72d4..2d9a20701a2513bbcd1196edb344e6e12963036e 100644 (file)
--- a/main.c
+++ b/main.c
@@ -125,7 +125,7 @@ int main(int argc, char *argv[])
 
     /*  Start-up, dwarf stuff */
     game.zzword=RNDVOC(3,0);
-    game.novice=YES(stdin, WELCOME_YOU,CAVE_NEARBY,ARB_0);
+    game.novice=YES(stdin, WELCOME_YOU,CAVE_NEARBY,NO_MESSAGE);
     game.newloc = LOC_START;
     game.loc = LOC_START;
     game.limit=330;
@@ -243,7 +243,7 @@ static void checkhints(FILE *cmdin)
     
                /* Fall through to hint display */
                game.hintlc[hint]=0;
-               if (!YES(cmdin,HINTS[hint][3],ARB_0,OK_MAN))
+               if (!YES(cmdin,HINTS[hint][3],NO_MESSAGE,OK_MAN))
                    return;
                SETPRM(1,HINTS[hint][2],HINTS[hint][2]);
                RSPEAK(HINT_COST);
@@ -754,7 +754,7 @@ static bool closecheck(void)
        MOVE(TROLL2,PLAC[TROLL]);
        MOVE(TROLL2+NOBJECTS,FIXD[TROLL]);
        JUGGLE(CHASM);
-       if (game.prop[BEAR] != 3)DSTROY(BEAR);
+       if (game.prop[BEAR] != 3)DESTROY(BEAR);
        game.prop[CHAIN]=0;
        game.fixed[CHAIN]=0;
        game.prop[AXE]=0;
@@ -807,7 +807,7 @@ static bool closecheck(void)
 
        for (int i=1; i<=NOBJECTS; i++) {
            if (TOTING(i))
-               DSTROY(i);
+               DESTROY(i);
        }
 
        RSPEAK(CAVE_CLOSED);