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make_zzword() moved to initialize. Pruned unused stuff from cheat.c
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 766082b13bf481d348417ffb9dc2de9b7576b8d5..2d207d86f8c1685f5ecaeb8a0df17660c21a5600 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-110,9
+110,6
@@
int main(int argc, char *argv[])
/* Initialize game variables */
long seedval = initialise();
/* Initialize game variables */
long seedval = initialise();
- /* Start-up, dwarf stuff */
- make_zzword(game.zzword);
-
#ifndef ADVENT_NOSAVE
if (!rfp) {
game.novice = yes(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);
#ifndef ADVENT_NOSAVE
if (!rfp) {
game.novice = yes(arbitrary_messages[WELCOME_YOU], arbitrary_messages[CAVE_NEARBY], arbitrary_messages[NO_MESSAGE]);