msg = arbitrary_messages[PITCH_DARK];
}
if (TOTING(BEAR))RSPEAK(TAME_BEAR);
- newspeak(msg);
+ speak(msg);
if (FORCED(game.loc)) {
if (playermove(cmdin, verb, 1))
return true;
game.foobar = (game.foobar > 0 ? -game.foobar : 0);
++game.turns;
if (game.turns == game.thresh) {
- newspeak(turn_threshold_messages[game.trndex]);
+ speak(turn_threshold_messages[game.trndex]);
game.trnluz = game.trnluz + TRNVAL[game.trndex] / 100000;
++game.trndex;
game.thresh = -1;