/* Options. */
#ifndef ADVENT_NOSAVE
- const char* opts = "l:or";
+ const char* opts = "l:or:";
const char* usage = "Usage: %s [-l logfilename] [-o] [-r restorefilename]\n";
#else
const char* opts = "l:o";
printf("Seed set to %ld\n", sv);
// autogenerated, so don't charge user time for it.
--game.turns;
- // here we reconfigure any global game state that uses random numbers
- make_zzword(game.zzword);
return true;
}
return false;