Sync patch.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 5cdbcc48e488047da5f7feea1e62b0f7f34e5c4e..198a4ccb55868c4505fd9dfb8252392bd0fcd664 100644 (file)
--- a/main.c
+++ b/main.c
@@ -1089,10 +1089,10 @@ Lclearobj:
 
 #ifdef BROKEN
         /* Handling of actionless object followed by objectless action */
-        if (preserve.type1 == OBJECT && preserve.type2 == NO_WORD_TYPE && command.id2 == 0)
+        if (preserve.word[0].type == OBJECT && preserve.word[1].type == NO_WORD_TYPE && command.word[1].id == 0 && command.word[0].id == CARRY)
             command.obj = preserve.obj;
-#endif
-
+#endif /* BROKEN */
+       
         ++game.turns;
 
         if (closecheck()) {
@@ -1179,6 +1179,10 @@ Lookup:
             command.verb = command.word[0].id;
             break;
         case NUMERIC: // LCOV_EXCL_LINE
+           if (!settings.oldstyle) {
+               sspeak(DONT_KNOW, command.word[0].raw);
+               goto Lclearobj;
+           }
         default: // LCOV_EXCL_LINE
             BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE
         }