struct game_t game;
-long LNLENG, LNPOSN, PARMS[26];
+long LNLENG, LNPOSN, PARMS[MAXPARMS+1];
char rawbuf[LINESIZE], INLINE[LINESIZE+1], MAP1[129], MAP2[129];
long AMBER, ATTACK, AXE, BACK, BATTER, BEAR, BIRD, BLOOD,
PEARL, PILLOW, PLANT, PLANT2, PYRAM, RESER, ROD, ROD2,
RUBY, RUG, SAPPH, SAY, SECT, SIGN, SNAKE, SPK,
STEPS, STICK, STREAM, THROW, TRIDNT, TROLL, TROLL2,
- URN, V1, V2, VASE, VEND,
+ URN, VASE, VEND,
VOLCAN, VRSION = 25, WATER, WD1, WD1X, WD2, WD2X;
FILE *logfp;
bool oldstyle = false;
* game.panic says whether he's found out he's trapped in the cave
* game.wzdark says whether the loc he's leaving was dark */
-#include "funcs.h"
-
/* Initialize our LCG PRNG with parameters tested against Knuth vol. 2. by the original authors */
lcgstate.a = 1093;
}
static bool do_command(FILE *cmdin) {
- long LL, KQ, VERB, KK, K2;
+ long LL, KQ, VERB, KK, K2, V1, V2;
long obj;
long TK[21];
static long IGO = 0;