projects
/
open-adventure.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Add explanatory comments.
[open-adventure.git]
/
main.c
diff --git
a/main.c
b/main.c
index 92ab1b16ecb87219e08da0055c48442f33c0999b..c688018d3e97ec31ef9b1f4dfc5b6da52205313b 100644
(file)
--- a/
main.c
+++ b/
main.c
@@
-917,6
+917,10
@@
static void listobjects(void)
obj = obj - NOBJECTS;
if (obj == STEPS && TOTING(NUGGET))
continue;
obj = obj - NOBJECTS;
if (obj == STEPS && TOTING(NUGGET))
continue;
+ /* (ESR) Warning: it looks like you could get away with
+ * running this code only on objects with the treasure
+ * property set. Nope. There is mystery here.
+ */
if (PROP_IS_STASHED_OR_UNSEEN(obj)) {
if (game.closed)
continue;
if (PROP_IS_STASHED_OR_UNSEEN(obj)) {
if (game.closed)
continue;