Reduce include complexity.
[open-adventure.git] / main.c
diff --git a/main.c b/main.c
index 16cf42d8dd40dab27af78a8544e67fe6ae6bccc0..3fadf1045649c278796bd1a0cb49a94d276a5a34 100644 (file)
--- a/main.c
+++ b/main.c
@@ -14,7 +14,6 @@
 #include <unistd.h>
 #include <editline/readline.h>
 #include "advent.h"
-#include "dungeon.h"
 
 #define DIM(a) (sizeof(a)/sizeof(a[0]))