Magic-number elimination.
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index bbe155ddfad49424066a74d4a0d6d63dd7cb91f6..d9cdd4d1dd431069adea376ead884da5d9769784 100644 (file)
--- a/init.c
+++ b/init.c
@@ -176,8 +176,8 @@ void initialise(void)
        printf("Initialising...\n");
 
     for (int i=1; i<=NOBJECTS; i++) {
-       game.place[i]=0;
-       game.prop[i]=0;
+       game.place[i] = NOWHERE;
+       game.prop[i] = 0;
        game.link[i+NOBJECTS]=game.link[i]=0;
     }