Documentation polishing.
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index 129d17f9d63c7559e82a2be415d3f27ced08d3d9..d3823db5c33e63e03fb80b61fe53509e70f38065 100644 (file)
--- a/init.c
+++ b/init.c
@@ -72,25 +72,6 @@ void initialise(void)
         game.hintlc[i] = 0;
     }
 
-    /* Define some handy mnemonics. */
-
-    /* These are motion-verb numbers. */
-    BACK = VOCWRD(WORD_BACK, 0);
-    CAVE = VOCWRD(WORD_CAVE, 0);
-    DPRSSN = VOCWRD(WORD_DPRSSN, 0);
-    ENTER = VOCWRD(WORD_ENTER, 0);
-    ENTRNC = VOCWRD(WORD_ENTRNC, 0);
-    LOOK = VOCWRD(WORD_LOOK, 0);
-    NUL = VOCWRD(WORD_NUL, 0);
-    STREAM = VOCWRD(WORD_STREAM, 0);
-
-    /* And some action verbs. */
-    FIND = VOCWRD(WORD_FIND, 2);
-    INVENT = VOCWRD(WORD_INVENT, 2);
-    LOCK = VOCWRD(WORD_LOCK, 2);
-    SAY = VOCWRD(WORD_SAY, 2);
-    THROW = VOCWRD(WORD_THROW, 2);
-
     /*  Initialise the dwarves.  game.dloc is loc of dwarves,
      *  hard-wired in.  game.odloc is prior loc of each dwarf,
      *  initially garbage.  DALTLC is alternate initial loc for dwarf,