/* Start new data section. Sect is the section number. */
L1002: SECT=GETNUM(OPENED);
- OLDLOC= -1;
+ game.oldloc= -1;
switch (SECT) { case 0: return(0); case 1: goto L1004; case 2: goto
L1004; case 3: goto L1030; case 4: goto L1040; case 5: goto L1004;
case 6: goto L1004; case 7: goto L1050; case 8: goto L1060; case
LINES[KK]=GETTXT(false,false,false,KK);
if(LINES[KK] != -1) goto L1006;
LINES[LINUSE]=KK;
- if(LOC == OLDLOC) goto L1005;
- OLDLOC=LOC;
+ if(LOC == game.oldloc) goto L1005;
+ game.oldloc=LOC;
LINES[LINUSE]= -KK;
if(SECT == 14) goto L1014;
if(SECT == 10) goto L1012;
game.clock1=30;
game.clock2=50;
CONDS=SETBIT(11);
- SAVED=0;
+ game.saved=0;
game.closng=false;
- PANIC=false;
+ game.panic=false;
game.closed=false;
CLSHNT=false;
- NOVICE=false;
+ game.novice=false;
SETUP=1;
/* if we can ever think of how, we should save it at this point */