Magic-number elimination.
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index 5372714566f336ddd0e65090ea5afee59f94195b..87a51616877d9de7468079d260709b50ac0fdb2a 100644 (file)
--- a/init.c
+++ b/init.c
@@ -92,7 +92,7 @@ long initialise(void)
     for (int treasure = 1; treasure <= NOBJECTS; treasure++) {
         if (objects[treasure].is_treasure) {
             if (objects[treasure].inventory != 0)
-                game.prop[treasure] = -1;
+                game.prop[treasure] = NOT_YET_FOUND;
             game.tally = game.tally - game.prop[treasure];
         }
     }