Even less magic
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index c0bd560a6acf3790f71ae5d9328da3c861a03def..79284d6a7ff7cf490ba83602f99776bd0e167af3 100644 (file)
--- a/init.c
+++ b/init.c
@@ -176,7 +176,7 @@ void initialise(void)
         printf("Initialising...\n");
 
     for (int i = 1; i <= NOBJECTS; i++) {
-        game.place[i] = NOWHERE;
+        game.place[i] = LOC_NOWHERE;
         game.prop[i] = 0;
         game.link[i + NOBJECTS] = game.link[i] = 0;
     }