Bring SETUP variable into game state block
[open-adventure.git] / init.c
diff --git a/init.c b/init.c
index 12d3ad1a71986be32b16f486ef66465334db75ec..5425b7a0a15a4d615f1a08be86fec4b498e9b74d 100644 (file)
--- a/init.c
+++ b/init.c
@@ -392,7 +392,7 @@ L1106:      /*etc*/ ;
        game.closed=false;
        game.clshnt=false;
        game.novice=false;
-       SETUP=1;
+       game.setup=1;
        game.blklin=true;
 
        /* if we can ever think of how, we should save it at this point */