+ /* Define some handy mnemonics. These correspond to object numbers. */
+ AXE = VOCWRD(WORD_AXE, 1);
+ BATTERY = VOCWRD(WORD_BATTERY, 1);
+ BEAR = VOCWRD(WORD_BEAR, 1);
+ BIRD = VOCWRD(WORD_BIRD, 1);
+ BLOOD = VOCWRD(WORD_BLOOD, 1);
+ BOTTLE = VOCWRD(WORD_BOTTLE, 1);
+ CAGE = VOCWRD(WORD_CAGE, 1);
+ CAVITY = VOCWRD(WORD_CAVITY, 1);
+ CHASM = VOCWRD(WORD_CHASM, 1);
+ CLAM = VOCWRD(WORD_CLAM, 1);
+ DOOR = VOCWRD(WORD_DOOR, 1);
+ DRAGON = VOCWRD(WORD_DRAGON, 1);
+ DWARF = VOCWRD(WORD_DWARF, 1);
+ FISSURE = VOCWRD(WORD_FISSURE, 1);
+ FOOD = VOCWRD(WORD_FOOD, 1);
+ GRATE = VOCWRD(WORD_GRATE, 1);
+ KEYS = VOCWRD(WORD_KEYS, 1);
+ KNIFE = VOCWRD(WORD_KNIFE, 1);
+ LAMP = VOCWRD(WORD_LAMP, 1);
+ MAGAZINE = VOCWRD(WORD_MAGAZINE, 1);
+ MESSAG = VOCWRD(WORD_MESSAG, 1);
+ MIRROR = VOCWRD(WORD_MIRROR, 1);
+ OGRE = VOCWRD(WORD_OGRE, 1);
+ OIL = VOCWRD(WORD_OIL, 1);
+ OYSTER = VOCWRD(WORD_OYSTER, 1);
+ PILLOW = VOCWRD(WORD_PILLOW, 1);
+ PLANT = VOCWRD(WORD_PLANT, 1);
+ PLANT2 = PLANT + 1;
+ RESER = VOCWRD(WORD_RESER, 1);
+ ROD = VOCWRD(WORD_ROD, 1);
+ ROD2 = ROD + 1;
+ SIGN = VOCWRD(WORD_SIGN, 1);
+ SNAKE = VOCWRD(WORD_SNAKE, 1);
+ STEPS = VOCWRD(WORD_STEPS, 1);
+ TROLL = VOCWRD(WORD_TROLL, 1);
+ TROLL2 = TROLL + 1;
+ URN = VOCWRD(WORD_URN, 1);
+ VEND = VOCWRD(WORD_VEND, 1);
+ VOLCANO = VOCWRD(WORD_VOLCANO, 1);
+ WATER = VOCWRD(WORD_WATER, 1);