Move most build instructions into INSTALL.adoc.
[open-adventure.git] / cheat.c
diff --git a/cheat.c b/cheat.c
index d1e45e00a418675a1c50087c7b63d6de24c98a30..30fd0ced522891cf206f786d2c10c0ee648dd318 100644 (file)
--- a/cheat.c
+++ b/cheat.c
@@ -4,11 +4,8 @@
 #include <stdbool.h>
 #include <time.h>
 #include "advent.h"
-#include "linenoise/linenoise.h"
 #include "dungeon.h"
 
-struct game_t game;
-
 FILE  *logfp = NULL, *rfp = NULL;
 bool oldstyle = false;
 bool editline = true;
@@ -65,20 +62,10 @@ int main(int argc, char *argv[])
 
     FILE *fp = NULL;
 
-    game.lcg_a = 1093;
-    game.lcg_c = 221587;
-    game.lcg_m = 1048576;
-    srand(time(NULL));
-    long seedval = (long)rand();
-    set_seed(seedval);
-
     /*  Initialize game variables */
     initialise();
 
     make_zzword(game.zzword);
-    game.newloc = LOC_START;
-    game.loc = LOC_START;
-    game.limit = GAMELIMIT;
 
     // apply cheats
     game.numdie = numdie;