-# objects: Each item contains a description for use in the inventory command
-# and one or more messages describing the object in different states.
-# There is also a boolean "treasure" attribute, defaulting to false.
-# An pbject may have one or two start locations (the gate is an example
-# of a two-location object; it can be accessed from above or below).
-# An object may also be flagged immovable, meaning it cannot be carried.
-# If a state message is a tuple then the first element is made the name
-# of a #define viible to the code for the associayed state, numbered
-# from zero upwards. If the inventory desription begins with "*" the
-# object is dungeon furniture that cannot be taken or carried.
+# object_descriptions: Each item contains a description for use in the
+# inventory command and one or more messages describing the object
+# in different states. There is also a boolean "treasure"
+# attribute, defaulting to false. An pbject may have one or two
+# start locations (the gate is an example of a two-location object;
+# it can be accessed from above or below). An object may also be
+# flagged immovable, meaning it cannot be carried. If a state
+# message is a tuple then the first element is made the name of a
+# #define viible to the code for the associayed state, numbered
+# from zero upwards. If the inventory desription begins with "*"
+# the object is dungeon furniture that cannot be taken or carried.