# If the inventory desription begins with "*" the object is dungeon
# furniture that cannot be taken or carried.
#
+# hints: Each item contains a hint number (add 10 to get cond bit),
+# the number of turns he must be at the right loc(s) before
+# triggering the hint, the points deducted for taking the hint, the
+# message number (section 6) of the question, and the message
+# number of the hint. These values are stashed in the "hints"
+# array.
+
locations: !!omap
- LOC_NOWHERE:
description:
yes_response: 'Okay, now where did I put my orange smoke?.... >POOF!<\nEverything disappears in a dense cloud of orange smoke.'
- query: 'Now you''ve really done it! I''m out of orange smoke! You don''t expect\nme to do a decent reincarnation without any orange smoke, do you?'
yes_response: 'Okay, if you''re so smart, do it yourself! I''m leaving!'
+
+# FIXME: Hint texts shouldn't be in arbitrary_messages, but inlined here
+hints:
+- number: 1
+ turns: 4
+ penalty: 2
+ question: ENTRY_QUERY
+ hint: HARD_GRATE
+- number: 2
+ turns: 5
+ penalty: 2
+ question: BIRD_QUERY
+ hint: SKITTISH_BIRD
+- number: 3
+ turns: 8
+ penalty: 2
+ question: SNAKE_QUERY
+ hint: SNAKE_HINT
+- number: 4
+ turns: 75
+ penalty: 4
+ question: MAZE_HELP
+ hint: DROP_THINGS
+- number: 5
+ turns: 25
+ penalty: 5
+ question: PLOVER_QUERY
+ hint: EXPLORE_HINT
+- number: 6
+ turns: 20
+ penalty: 3
+ question: HELP_LEAVING
+ hint: NOGO_WEST
+- number: 7
+ turns: 8
+ penalty: 2
+ question: WONDERING_QUERY
+ hint: ADVANCED_SECTION
+- number: 8
+ turns: 25
+ penalty: 2
+ question: FOREST_QUERY
+ hint: GO_EAST
+- number: 9
+ turns: 10
+ penalty: 4
+ question: OGRE_QUERY
+ hint: OGRE_CLUE
+- number: 10
+ turns: 1
+ penalty: 4
+ question: MISSING_ONE
+ hint: NO_LOCATE