#define INTRANSITIVE -1 /* illegal object number */
#define SPECIALBASE 300 /* base number of special rooms */
#define WARNTIME 30 /* late game starts at game.limit-this */
+#define PANICTIME 15 /* time left after closing */
typedef long token_t; /* word token - someday this will be char[TOKLEN+1] */
typedef long vocab_t; /* index into a vocabulary array */
#define WRITE_MODE "wb"
extern char* xstrdup(const char*);
extern void packed_to_token(long, char token[]);
-extern void newspeak(char*);
+extern void newspeak(const char*);
extern void PSPEAK(vocab_t,int);
extern void RSPEAK(vocab_t);
extern void SETPRM(long,long,long);