/* Special object-state values - integers > 0 are object-specific */
#define STATE_NOTFOUND -1 // 'Not found" state of treasures */
#define STATE_GROUND 0 // After discovered, before messed with
/* Special object-state values - integers > 0 are object-specific */
#define STATE_NOTFOUND -1 // 'Not found" state of treasures */
#define STATE_GROUND 0 // After discovered, before messed with