#include "dungeon.h"
-#define LINESIZE 100
#define NDWARVES 6 // number of dwarves
#define PIRATE NDWARVES // must be NDWARVES-1 when zero-origin
#define DALTLC LOC_NUGGET // alternate dwarf location
-#define MAXPARMS 25 // Max parameters for speak()
#define INVLIMIT 7 // inverntory limit (# of objects)
#define INTRANSITIVE -1 // illegal object number
#define SPECIALBASE 300 // base number of special rooms
extern void speak(const char*, ...);
extern void pspeak(vocab_t, enum speaktype, int, ...);
extern void rspeak(vocab_t, ...);
-extern bool GETIN(FILE *, token_t*, token_t*, token_t*, token_t*);
extern void echo_input(FILE*, char*, char*);
extern int word_count(char*);
extern char* get_input(void);
extern bool silent_yes(void);
extern bool yes(const char*, const char*, const char*);
-extern long GETTXT(bool, bool, bool);
-extern token_t MAKEWD(long);
-extern long vocab(long, long);
extern int get_motion_vocab_id(const char*);
extern int get_object_vocab_id(const char*);
extern int get_action_vocab_id(const char*);
extern long atdwrf(long);
extern long setbit(long);
extern bool tstbit(long, int);
-extern long rndvoc(long, long);
extern void make_zzword(char*);
-extern bool MAPLIN(FILE *);
extern void datime(long*, long*);
enum termination {endgame, quitgame, scoregame};