typedef long vocab_t; /* index into a vocabulary array */
struct game_t {
+ long clock1;
+ long clock2;
long oldloc;
long oldlc2;
long zzword;
extern long ABBNUM, AMBER, ATTACK, AXE, BACK, BATTER, BEAR,
BIRD, BLOOD, BONUS,
BOTTLE, CAGE, CAVE, CAVITY, CHAIN, CHASM, CHEST, CHLOC, CHLOC2,
- CLAM, CLOCK1, CLOCK2, CLOSED, CLOSNG, CLSHNT,
+ CLAM, CLOSED, CLOSNG, CLSHNT,
COINS, CONDS, DALTLC, DETAIL,
DKILL, DOOR, DPRSSN, DRAGON, DTOTAL, DWARF, EGGS,
EMRALD, ENTER, ENTRNC, FIND, FISSUR, FOOBAR, FOOD,