int carry(long obj)
{
+ if (obj == INTRANSITIVE) {
+ /* Carry, no object given yet. OK if only one object present. */
+ if(game.atloc[game.loc] == 0 ||
+ game.link[game.atloc[game.loc]] != 0 ||
+ ATDWRF(game.loc) > 0)
+ return(8000);
+ obj=game.atloc[game.loc];
+ }
+
if (TOTING(obj)) return(2011);
SPK=25;
if (obj == PLANT && game.prop[PLANT] <= 0)SPK=115;