if(DLOC[I] != LOC) goto L9129;
K=K+1;
DLOC[I]=61;
- DSEEN[I]=false;
+ game.dseen[I]=false;
L9129: /*etc*/ ;
} /* end loop */
game.spk=game.spk+1+1/K;
L9172: game.spk=48;
if(RAN(7) < game.dflag) goto L9175;
- DSEEN[I]=false;
+ game.dseen[I]=false;
DLOC[I]=0;
game.spk=47;
game.dkill=game.dkill+1;