}
if (DARK(game.loc)) {
- rspeak(NO_SEE, command.wd1, command.wd1x);
+ sspeak(NO_SEE, command.raw1);
} else if (command.obj == OYSTER && !game.clshnt && game.closed) {
game.clshnt = yes(arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]);
} else if (objects[command.obj].texts[0] == NULL ||
command->verb == INVENTORY) && command->wd2 <= 0)
/* FALL THROUGH */;
else {
- rspeak(NO_SEE, command->wd1, command->wd1x);
+ sspeak(NO_SEE, command->raw1);
return GO_CLEAROBJ;
}
}
case unknown:
/* Unknown verb, couldn't deduce object - might need hint */
- rspeak(WHAT_DO, command->wd1, command->wd1x);
+ sspeak(WHAT_DO, command->raw1);
return GO_CHECKHINT;
default:
BUG(SPEECHPART_NOT_TRANSITIVE_OR_INTRANSITIVE_OR_UNKNOWN); // LCOV_EXCL_LINE