Magic number elimination, repair some careless replace damage.
[open-adventure.git] / actions.c
index 4798d7d77150238647b95d8f2ebc4a68b459a299..e90cf195feb89efb3d5bf0620169b41263b5f95f 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -578,7 +578,7 @@ static int find(token_t verb, token_t obj)
         obj == LIQLOC(game.loc) ||
         (obj == DWARF && ATDWRF(game.loc) > 0))
         spk = YOU_HAVEIT;
-    if (game.closed)spk = NEEDED_NEreplace;
+    if (game.closed)spk = NEEDED_NEARBY;
     if (TOTING(obj))spk = ALREADY_CARRYING;
     RSPEAK(spk);
     return GO_CLEAROBJ;