if (TOTING(ROD2) && obj == ROD && !TOTING(ROD))
obj = ROD2;
if (!TOTING(obj)) {
- rspeak(actions[verb].message;);
+ rspeak(actions[verb].message);
return GO_CLEAROBJ;
}
if (obj == BIRD && HERE(SNAKE)) {
rspeak(SHATTER_VASE);
game.prop[VASE] = VASE_BROKEN;
game.fixed[VASE] = -1;
- return (discard(verb, obj, true));
+ return (discard(verb, VASE, true));
}
if (obj == URN) {